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Vulnerability, infrastructure, and (non)violence: preliminary thoughts on Judith Butler’s Notes Toward a Performative Theory of Assembly
(Beograd : Institut za filozofiju i društvenu teoriju, 2016)
Heritage Sites Vs. Construction Sites – Belgrade’s Ušće
(Zavod za zaštitu spomenika kulture grada Beograda, 2021)
The paper explores sensitive relation between built heritage and modernisation in the urban context. Heritage reflects the past, but it is now widely accepted to be inherently present-orientated and political, because ...
Svrhovitost i vera kao principi društva
(Mišljenje, verovanje, delanje : filozofsko orijentisanje u političkoj situaciji, 2011)
Das Gestell - Technik, Wissenschaft und die soziale Welt : Neue Perspektiven auf Heideggers Spätphilosophie
(2012)
Das Wesen der Technik und der Wissenschaft hat Heidegger
ansatzweise bereits in den 1920er Jahren, aber vor allem
in seinem Spätwerk interessiert: Dabei ging es ihm nicht
um isolierte Einzelphänomene oder die Entwicklung ...
New Challenges for Democracy – Exploring the Crisis of Trust and Democratic Legitimacy in Europe
(2013)
In the last few years we have been increasingly confronted with crisis symptoms of
democracy. The trust in political representatives and institutions is decreasing, while
populism and nationalism are on rise. The ...
Ästhetik der Schuld
(Erörterung grundlegender Fragen zum Verhältnis von Biopolitik und Institutionen, 2013)
Korupcija i Društveni razvoj
(2012)
Cilj konferencije „Korupcija i društveni razvoj“ je da istraži mnogostruke dimenzije fenomena korupcije oslanjajući se na njene različite definicije, od administrativne, preko javno-interesne i ekonomske do filozofske, ...
Architecture and Personification
(Belgrade : Institute for Philosophy and Social Theory, University of Belgrade, 2023)
Media addiction by using universal indicators
(5th International Social Sciences Conference in Balkan, Novi Pazar, Serbia, 4-5 June, 2013)
With explosion of technological innovation, people tend to increase time they spend
in the “indirect world” by using new media such as mobile devices, computers, and
gaming consoles. The addiction is defined as a dependence ...