The Immersion in the Metaverse: Cognitive Load and Addiction
Само за регистроване кориснике
2024
Поглавље у монографији (Објављена верзија)
,
© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG
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This chapter evaluates the potential effects of immersion in the Metaverse on cognitive load, including the amplification of personalization effects, leading to addictive behaviours, encasement within digital echo chambers, and detrimental social implications. The Metaverse’s capacity to fulfil desires could foster an illusion of gratification, risking further addiction. Additionally, the study emphasizes the portrayal of virtual reality as a “genuine reality,” as discussed in David Chalmers’ book Reality+ . However, this portrayal overlooks the potential hazards of misusing such technology. The study’s findings indicate that virtual reality, particularly the Metaverse, has a comparable psychological impact to fiction. Lastly, the influence of the Metaverse on empathy is assessed, reflecting on the potential benefits and detriments. The conclusions of the chapter suggest a high potential for manipulation through virtual reality in Metaverse environments, emphasizing the necessity for r...egulations to safeguard societies at large. The chapter encourages further research to understand, reduce, and manage the risks of Metaverse immersion.
Извор:
Augmented and Virtual Reality in the Metaverse. Springer Series on Cultural Computing, 2024, 211-223Издавач:
- Springer, Cham
Финансирање / пројекти:
- Министарство науке, технолошког развоја и иновација Републике Србије, институционално финансирање - 200025 (Универзитет у Београду, Институт за филозофију и друштвену теорију) (RS-MESTD-inst-2020-200025)
Колекције
Институција/група
IFDTTY - CHAP AU - Bojić, Ljubiša AU - Agatonović, Miloš AU - Guga, Jelena PY - 2024 UR - http://rifdt.instifdt.bg.ac.rs/123456789/3835 AB - This chapter evaluates the potential effects of immersion in the Metaverse on cognitive load, including the amplification of personalization effects, leading to addictive behaviours, encasement within digital echo chambers, and detrimental social implications. The Metaverse’s capacity to fulfil desires could foster an illusion of gratification, risking further addiction. Additionally, the study emphasizes the portrayal of virtual reality as a “genuine reality,” as discussed in David Chalmers’ book Reality+ . However, this portrayal overlooks the potential hazards of misusing such technology. The study’s findings indicate that virtual reality, particularly the Metaverse, has a comparable psychological impact to fiction. Lastly, the influence of the Metaverse on empathy is assessed, reflecting on the potential benefits and detriments. The conclusions of the chapter suggest a high potential for manipulation through virtual reality in Metaverse environments, emphasizing the necessity for regulations to safeguard societies at large. The chapter encourages further research to understand, reduce, and manage the risks of Metaverse immersion. PB - Springer, Cham T2 - Augmented and Virtual Reality in the Metaverse. Springer Series on Cultural Computing T1 - The Immersion in the Metaverse: Cognitive Load and Addiction SP - 211 EP - 223 DO - 10.1007/978-3-031-57746-8_11 ER -
@inbook{ author = "Bojić, Ljubiša and Agatonović, Miloš and Guga, Jelena", year = "2024", abstract = "This chapter evaluates the potential effects of immersion in the Metaverse on cognitive load, including the amplification of personalization effects, leading to addictive behaviours, encasement within digital echo chambers, and detrimental social implications. The Metaverse’s capacity to fulfil desires could foster an illusion of gratification, risking further addiction. Additionally, the study emphasizes the portrayal of virtual reality as a “genuine reality,” as discussed in David Chalmers’ book Reality+ . However, this portrayal overlooks the potential hazards of misusing such technology. The study’s findings indicate that virtual reality, particularly the Metaverse, has a comparable psychological impact to fiction. Lastly, the influence of the Metaverse on empathy is assessed, reflecting on the potential benefits and detriments. The conclusions of the chapter suggest a high potential for manipulation through virtual reality in Metaverse environments, emphasizing the necessity for regulations to safeguard societies at large. The chapter encourages further research to understand, reduce, and manage the risks of Metaverse immersion.", publisher = "Springer, Cham", journal = "Augmented and Virtual Reality in the Metaverse. Springer Series on Cultural Computing", booktitle = "The Immersion in the Metaverse: Cognitive Load and Addiction", pages = "211-223", doi = "10.1007/978-3-031-57746-8_11" }
Bojić, L., Agatonović, M.,& Guga, J.. (2024). The Immersion in the Metaverse: Cognitive Load and Addiction. in Augmented and Virtual Reality in the Metaverse. Springer Series on Cultural Computing Springer, Cham., 211-223. https://doi.org/10.1007/978-3-031-57746-8_11
Bojić L, Agatonović M, Guga J. The Immersion in the Metaverse: Cognitive Load and Addiction. in Augmented and Virtual Reality in the Metaverse. Springer Series on Cultural Computing. 2024;:211-223. doi:10.1007/978-3-031-57746-8_11 .
Bojić, Ljubiša, Agatonović, Miloš, Guga, Jelena, "The Immersion in the Metaverse: Cognitive Load and Addiction" in Augmented and Virtual Reality in the Metaverse. Springer Series on Cultural Computing (2024):211-223, https://doi.org/10.1007/978-3-031-57746-8_11 . .